AI Insights · Timothy · April 2024
Top 5 Tennis Games on Android in Argentina: Q1 2024 Performance
Discover the performance of the top 5 tennis games on Android in Argentina during Q1 2024, based on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 tennis games on the Android platform in Argentina showed varied performance in terms of downloads, revenue, and active users. Here's an overview of how each app fared, based on data from Sensor Tower.
Tennis Clash: Multiplayer Game by Wildlife Studios saw a significant increase in weekly revenue, peaking at about $1.6K in the final week of February. Weekly downloads fluctuated, starting strong at over 10K in early January but gradually decreasing to around 5.1K by the end of March. Active users also showed a downward trend, starting from approximately 72.8K in the first week of January and ending at around 53.2K in the last week of March.
Ultimate Tennis: 3D online spo from Metaverse Labs Inc had minimal revenue throughout the quarter, with a few minor peaks reaching up to $23 in early February. The app's downloads were sporadic, with a high of 14 in the first week of January, but often dropping to zero. Active users decreased steadily from 99 in early January to 62 by the end of March.
Tennis Arena by Helium9 Games did not generate any revenue during the quarter. However, the game experienced a varied download pattern, peaking at 5.5K in the first week of January and dipping to as low as 975 in mid-March before recovering slightly to 1.4K by the end of the month. Active users followed a similar trend, starting at 9.4K in early January and declining to 4.9K by the last week of March.
Mini Tennis: Perfect Smash from Miniclip.com also reported no revenue in Q1 2024. Downloads were initially low, around 500 in early January, but saw a significant spike to 1.6K in mid-March before settling at 1.1K by the end of March. Active users remained relatively stable, starting at 38.7K and ending at 38.2K, with a peak of 40.7K in mid-March.
Virtua Tennis Challenge by SEGA showed no revenue throughout the quarter. Weekly downloads were consistent, ranging from 274 to 416. Active users remained stable as well, fluctuating slightly between 722 and 860.
For more detailed insights and data, visit Sensor Tower.